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Computing

The curriculum has changed a great deal over the past few years and the expectation of children is to be able to do much more at a younger age. The school will be following the Rising Stars Computing Scheme and Espresso Coding. Children will access the three main strands of the National Curriculum; computer science, information technologies and digital literacy whilst using the technology safely and respectfully. 

Computers and other technological aids are used throughout the school on a daily basis. Computing skills are taught as a discrete subject and as a means of supporting other areas of the curriculum. The children are encouraged to communicate ideas and information in a variety of forms, where appropriate, using equipment and computer software to enhance their learning. Below are some of the resources that they children have access to during Computing and non-Computing sessions.

 

Beebots

Part of ICT is understanding how to control different types of technology by inputting instructions for the technology to follow. Beebots allow younger children to direct these programmable robots around a space by giving precise instructions.

 

Chatterboxes

Children throughout school may use chatterboxes to help with their learning; this may be to structure their writing or brainstorm ideas, during topic lessons to gather and find out facts and even in maths to answer questions.

 

Digital Cameras

Photos are the perfect way to remember and record events and moments in time. We all use them regularly in our lives and they are just as valuable in school. As well as understanding how to use a camera properly, the children also learn to edit photos and create digital stories using software such as photostory.

Laptops

The laptops allow the children to carry out research or learning independently within their classrooms using a variety of software packages.

Flip cameras

Similar to taking and editing photos with digital cameras, flip cams are an easy-to-use method of recording quality video, either for the purposes of watching a performance back or for future editing using video editing software.

Microphones

These microphones double up as dictaphones, allowing the children to record sound very easily. It could be recording interviews to write up later, or to record other sounds to be used in editing software like Audacity. 

 

 

 

Pro bots

The 'big brother' of the beebots, this allows for much greater control when inputting instructions. Whereas the beebots can only turn in right angles, the pro bots allow the children to choose the exact angle the car turns, as well as the exact distance it travels too. A small screen allows the children to input repeat commands and pre-program the probots to carry out entire sequences of movements, navigating around a course or creating shapes. 

 

 

Interactive Whiteboard

A staple of every classroom is the interactive whiteboard. This allows children to play select interactive games, but also for the teacher to model all sorts of learning in a way that is easy for all the children to see.

 

Visualiser

Every classroom has a visualiser which is a real time camera linked to the interactive whiteboard. Teachers and children can model art and design techniques, writing styles, maths skills and science investigations under the visualiser so all children can see.